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Blasterama

21st December 2008

Blasterama was written by R. S. Brook as an example of python game programming for his sons.

This straight-forward arcade game reminded me a lot of the atari games I played growing up. Since I had access to the source code, I hacked in joystick support. Pygame does a great job at reducing the complexity of joysticks, so this was easy. Next I started cleaning up the code to make it easier to add the following features to the game:

  • a lives system
  • scoring
  • background music
  • a wave-level system
  • ship defense shields
  • scrolling starfield background
  • game restart
  • different sized aliens
  • windows setup installer
  • a backstory for the game :-D

So download the Windows package now or grab the source code. It's good for a laugh!

Tags: fun, games, programming, pygame, python