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Games for Windows in Python

26th April 2007

I woke up early this morning and starting reading about A* pathfinding, which led me to implement a binary heap in Python.

Once again, I've been playing with python for game programming on Windows. I'm up to atari 2600-level games now. Yay!

Compiling python scripts in .EXE files is extraordinarily easy, which makes shipping a python game to a machine without python installed possible. This is a huge advantage over Perl. Even the dependent libraries used by called modules are bundled easily.

I'll start posting some of my python work as soon as I create modestly interesting game.

UPDATE: For those interested in 30 seconds of Atari-like fun, I present Stubby Falls Down (3MB Windows Installer).

Tags: games, programming, pygame, python